How innovative content creators now push the limits of the cinematic experience
Ric Edelman: It's Wednesday, June 14th. All this week. All next week we're talking about video games. If you missed any of the episodes, you can go back and listen to the ones you've missed links in the show notes.
Today we're talking about moviemaking and game making. They are converging. Making a blockbuster video game is pretty much as big a deal as making a blockbuster movie. Game developers now have the kinds of budgets and timetables that you get out of Hollywood. With so many action movies now filled with CGI, it's hard to tell the difference between a film and a video game. Some people are even saying you can't make one without making the other.
Look at Ready Player One first. It was a book, then it was a movie. Now it's a game. Sonic the Hedgehog Two and Uncharted - they were among the top grossing films of last year. They're both video games. Over the past 20 years, the biggest movies were all based on comic books. Over the next ten to 20 years, the biggest movies will all be based on video games, not comic books.
In 1991, you could launch a video game with just six people. You now need 600. You've got six people just for lighting effects. The highest quality video games now take seven years to produce and costs $300 million.
And that's why the video game industry is taking talent away from Hollywood. You just use the same tech, you know, the movie The Mandalorian, that's the Star Wars spin off. Well, with 3D models, the same sets that you use for the movie you use for the video game. So you get to star in the actual movie. When you're playing the game, it's the same experience. It's not a different experience. And now, right now, games are more interactive than films. Films have sharper images, but this is all converging.
Bottom line is we're moving ever deeper into the franchise model. We're moving ever deeper into the environmental situation. In other words, look at it this way. Last year, all ten of the highest grossing movies were part of a franchise from Avatar to The Batman. So it's really hard to have a hit. But when you do have a hit, you're really crush it. And so it means if you're not playing video games, you're not going to get the most from your movie experience.
I grew up reading comic books, so I've been loving all the Marvel and DC hit movies of the past couple of decades, but I have not really been all that big into video games, which means, as they now shift in Hollywood to movies about video games, I'm really not going to know what's going on so much.
Dungeons and Dragons is a huge Hollywood hit based on a video game. I never played the video game, so I'm not appreciating the movie as much as I loved Batman and Superman and Guardians of the Galaxy. So this is where we're headed and that's why we're talking about it all this week and all next week. Tomorrow, we're going to talk about who's playing.
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